Some of the projects I’ve worked on

Tainted Grail: Journey in Avalon

This Solo TTRPG lets you discover the dark fantasy universe of Tainted Grail by Awaken Realms, its mists and its horrors, learn its rules and play out your adventures on your own! (Physical and PDF copies available soon)

Role: Game Designer, Writer

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Click here to learn more about the Tainted Grail TTRPG on which this book is based.

Fateforge: Echoes in the Deep (Gamebook)

A solo TTRPG gamebook set in the Fateforge universe, combining choose-your-own-adventure with 5e-inspired mechanics. (Physical and PDF copies available soon)

Roles: Game Designer, Writer

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Click here to learn more about the successful Kickstarter.

Fateforge: Echoes in the Deep (Visual Novel)

Echoes in the Deep is a beautifully hand-drawn narrative-driven RPG set in the rich world of Fateforge as an accompaniment to the TTRPG. (PC, soon to be released)

Role: Game Director, Game Designer, Narrative Designer, Writer

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Click here to learn more about Fateforge TTRPG and the gamebook companion to this video game.

Tunche

2D beat 'em up with roguelite elements and hand-drawn art, set in the Amazon Rainforest, inspired by local myths and legends. (PC, Consoles & Mobiles, 2021)

Roles: Game Designer, Writer, Spanish-language Localizer

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“While I was drawn to Tunche by its unique, refreshing art, it was the combat that really set the hook” - PC Gamer

“Impressive work like this deserves more recognition” - Hardcore Gamer

Arrog

Arrog is an enigmatic puzzle adventure game featuring hand-drawn art and set in a bizarre black-and-white world with color accents. (PC, Consoles & Mobiles, 2020)

Role: Game Designer

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Independent Games Festival winner (Audience Award), Independent Games Festival nominee (Excellence in Visual Art), BIC Festival winner (Excellence in Audio, Excellence in Experimental), Lima Web Fest winner (Best Mobile Game), BIG Festival winner (BIG Impact: Best Diversity), F&S Game Festival winner (Most Innovative Game), Valencia Indie Festival winner (Best Art), Japan Media Arts Festival 2020 (Jury’s Selection), Day of the Devs (Official Selection), Ludicious (Special Selection).

Paralines

2D minimalistic vertical runner with unlockable color palettes. Go as far as you can collecting coins and avoiding obstacles. Tap any part of the screen to activate the closest column in your path and bounce off of it to change directions. (unreleased).

Role: Game Designer

Slice and Rise

Slice and Rise is a fast-paced vertical endless jumper where you play as a powerful samurai that wants to reach the top of a magical tower. (Mobiles, 2016)

Role: Game Designer

Squares

Puzzle reflex game for PlayStation Vita. Turn all the blue squares into gray ones before time runs out, all the while avoiding the red ones. Level editor included. (PSP, 2015)

Role: Level Designer & additional Game Design

Other work-for-hire games

Mostly web and mobile games for third parties like Cartoon Network, Backus, Ferreyros, UCAL and others, working as Game Designer in LEAP Games Studios (Peru).