WRITING &
NARRATIVE SERVICES
Stories are at the heart of how we connect with games.
Over the last decade, I have worked on video games, RPGs, gamebooks, and interactive fiction, helping create worlds, characters, and player experiences for international studios and publishers.
My work includes Tainted Grail: Journey in Avalon, Fateforge: Echoes in the Deep, Tunche, Arrog, and more than twenty released projects.
Whether you’re developing a gamebook, narrative RPG, interactive story, or story-driven game, I can help bring your world to life.
AVAILABLE FOR
FREELANCE WORK
Experienced writer and narrative designer with 20+ shipped projects.
Worked with international studios and publishers.
Clear communication, reliability, and a collaborative approach.
SERVICES
GAMEBOOK WRITING
From game mechanics and character design to polished, production-ready manuscripts.
Examples: Tainted Grail: Journey in Avalon, Fateforge: Echoes in the Deep.
DIALOGUE &
CHARACTER WRITING
Character dialogue, NPC interactions and barks, codex entries, journals, and narrative events.
NARRATIVE DESIGN
Designing narrative systems, player choices, quests, progression, and story structures that work within gameplay constraints.
RPG & TABLETOP WRITING
Adventure modules, setting guides, narrative supplements, lore books, rulebooks, book annotations, flavor texts, and world documentation.
WORLDBUILDING
Creating settings, cultures, histories, factions, mythologies, and lore documentation.
Suitable for video games, RPGs, gamebooks, and fiction projects.
FICTION WRITING
Short stories, novellas, novels, and fiction tied to game worlds and transmedia projects.
SELECTED WORKS
Tainted Grail:
Journey in Avalon
Writer and Game Designer
A solo RPG gamebook set in the Awaken Realms world of Tainted Grail, played with Tarot cards.
Published by Studio Agate.
Fateforge:
Echoes in the Deep
Writer and Game Designer
A branching narrative gamebook set in the Fateforge universe. Companion to the visual novel of the same name.
Published by Studio Agate.
Fateforge:
Echoes in the Deep
Game Director, Game Designer, Narrative Designer, Writer
A visual novel with RPG elements set in the Fateforge universe. Companion to the gamebook of the same name.
Developed by LEAP Game Studios.
Tunche
Game Designer, Narrative Designer, Writer, Spanish-language Localizer
2D beat 'em up with roguelite elements and hand-drawn art, set in the Amazon Rainforest, inspired by local myths.
Developed by LEAP Game Studios.
Arrog
Game Designer & additional Narrative Design
Enigmatic puzzle adventure game set in a metaphorical black-and-white world with color accents.
Developed by Hermanos Magia and LEAP Game Studios.
SPEAKING & CONSULTING
In addition to writing, I regularly speak about narrative design, gamebooks, game development, and creative communities at conferences, universities, and industry events.
Recent appearances include:
LET’S TALK
If you’re looking for support with gamebooks, narrative design, RPG writing, worldbuilding, or fiction projects, feel free to get in touch.